
The 3SN Team is a collaboration between artists, software engineers, and designers. We are interested in exploring the intersection between art, technology, media, politics, and everything else in between.

Randall Packer, Creative Director

Randall Packer is an artist, composer, writer, and performer known for his deep dives into the third space, where reality and virtuality blur into an uncharted zone of artistic exploration. As the founder of the Third Space Network, he operates from his Underground Studio Bunker in Washington, DC, transmitting telematic acts of resistance. His work aspires to dismantle the structures of media, politics, and technology, remixing them into aesthetic insurgencies that challenge the status quo. rpacker@zakros.com

Phyllis Hecht, Community Engagement

Phyllis Hecht is a recognized leader in museums, technology, and education, passionate about using digital innovation to build dynamic communities. A pioneer in museum technology, she helped shape the National Gallery of Art’s first website, transforming how audiences connect with art. As Founding Director of the Museum Studies M.A. program at Johns Hopkins University, she created an influential online learning community. Her work explores the interplay of emerging technologies and the power of storytelling in fostering inclusive creative communities.

David Berry, Resident Artist

David Loren Berry is an Academy Award-winning media artist whose career spans the evolution of special effects from handcrafted optical printing to digital media. From Dayton, Ohio, he was captivated early on by the world of fantasy—movies, television, books, and comics—fueling his passion for experimental filmmaking. His journey began with a Super-8 camera, capturing and manipulating images long before the digital revolution. By the mid-1980s, Berry transitioned from celluloid to digital media, embracing computer-based filmmaking. Though his tools have changed, he remains, above all, a filmmaker, dedicated to the artistry of moving images—long live 24fps!

Théophile Clet, Software Designer

Théophile Clet is a French software engineer and multimedia artist specializing in interactive audiovisual systems. With expertise in Max MSP/Jitter, they develop innovative tools and installations that merge technology and artistic expression. As a software engineer for the Third Space Network, they contribute to the evolution of telematic performance and networked media art, shaping new possibilities for real-time digital interaction.

Federico Foderaro, Software Designer

Federico Foderaro is a creative coder, audiovisual artist, and educator based in Munich, Germany. He studied Electronic Music Composition at the Music Conservatory of Frosinone in Italy, where he trained under Maurizio Giri and Alessandro Cipriani, deepening his expertise in sound synthesis, spatialization, and interactive media. His fascination with the intersection of sound, visuals, and interactivity led him to Max/MSP/Jitter, a visual programming language that has since become central to his artistic and technical work.

Alberto Martin Garaulet, Graphic/Web Designer

Alberto Martinez Garaulet is a multidisciplinary artist and designer from Spain and Mexico, currently based in Baltimore. They hold a BFA in Graphic Design from the Maryland Institute College of Art (MICA), where they developed a strong foundation in visual communication, digital media, and interactive design. As the graphic designer for the Third Space Network, Alberto crafts dynamic visuals that enhance the network’s telematic performances and media art projects, bringing a unique aesthetic sensibility to immersive online experiences.

Matthew Ostrowski, Software Designer

Matthew Ostrowski has worked as a composer, performer and installation artist, exploring work with music, multimedia, video and theater. Using digital tools and formalist techniques to engage with quotidian materials — sonic, physical, and cultural – Ostrowski’s work explores the liminal space between the virtual and phenomenological worlds. His work, which has been seen on six continents, ranges from live electronic performance to installations incorporating video, multichannel sound, and computer-controlled objects. He is a freelance developer of interactive technology for artists, and teaches at NYU and Ramapo College of New Jersey.